As a professional player who has sunk thousands of hours into Zenless Zone Zero, I’ve learned that every new Agent release rewrites the rules just a little bit. Version 2.2 is no exception, and this time the spotlight belongs to Seed, the newest Electric Attack Agent who rolls into New Eridu on a scooter and onto our tier list with a lot of buzz. I’ve spent the last week testing her in Hollow Zero, Shiyu Defense, and every endgame mode I could think of, and I’m here to break down exactly where she belongs, who she works with, and whether you should pull for her. The meta is shifting, but the question on everyone’s mind is simple: does Seed overthrow Soldier 0 – Anby, or stand by her side? The answer is more nuanced than you might think.

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I’ll be the first to admit that initial hype can be misleading. When Seed’s kit leaked, many expected her to instantly claim the Electric throne. But after rigorous field testing, I can confidently say Seed is not a straightforward upgrade. She’s a sidegrade with a very specific design philosophy that rewards a different playstyle. She’s the first Attack Agent who genuinely wants another Attack Agent on the team, and that completely changes how we think about squad building. Let me walk you through why that matters.

🛵 The Scooter-Riding Game Changer

In most Zenless Zone Zero team comps, you build around a single primary DPS and slot in a mix of support and stun units to maximize that one Agent’s uptime. Seed flips this on its head. Her core passive, "Collision Course," grants her a stacking damage bonus every time she swaps in after another Agent hits an enemy with a Chain Attack or Ultimate. But here’s the twist: the buff resets if she leaves the field for more than 8 seconds. This means you want Seed to stay on the field almost permanently once she starts ramping up. The problem? Most other Attack Agents also demand high field time. So if you bring two standard Attack units, you end up with terrible rotation flow—one will always be left twiddling their thumbs.

Seed solves this by having a unique synergy tag that activates when paired with another Agent that shares her "Drive" attribute. When that partner triggers a Quick Assist or Perfect Dodge, Seed gains a burst of energy and a short but potent crit rate steroid. In practice, this means you can run two Attack Agents without them competing for field time, as long as the partner is either incredibly fast in their burst window or can generate value with minimal time on-field. And that’s where Soldier 0 – Anby comes in.

⚡ The Perfect Partner: Soldier 0 – Anby

Soldier 0 – Anby is currently Seed’s best-in-slot teammate, and not just because they share the Electric element. Anby’s kit is all about front-loaded damage: she drops her turret, unleashes a devastating EX Special Attack sequence, and then dips out. Her total field time per rotation can be as low as 5 seconds if you play her correctly. That’s a match made in heaven for Seed. You open with Anby’s burst, immediately swap to Seed to start stacking her passive, and then Seed takes over for the next 20–30 seconds while Anby’s cooldowns refresh. The Electric synergy also means they both benefit from the same support units like Rina or Qingyi, who provide shock debuffs and PEN boosts.

What’s even more exciting is the upcoming Agent duo, Orphie & Magus, who were announced for the second half of 2.2. From my testing in the CBT, they follow a similar "low field time, high impact" pattern, but with an Ether twist that could open up new team archetypes. If the leaks are accurate, their signature W-Engine will also provide a team-wide damage buff when they swap out—exactly the kind of tool Seed craves. So if you’re planning to invest in Seed long-term, you’ll want to keep an eye on them.

💸 The High-Investment Reality

Now for the part that might hurt. Seed is a luxury pull. Without her signature W-Engine, "Wildfire Helix," her damage drops by around 25–30% in my tests. That’s a massive gap. The engine not only boosts her crit damage and Electric DMG, but also extends the duration of her on-field buffs, which directly addresses her biggest weakness: losing stacks if forced to dodge too much. Without it, you’ll find her falling out of rhythm in content that demands heavy movement or frequent perfect dodges.

Moreover, her best team comps are locked behind limited characters. If you don’t have Soldier 0 – Anby or aren’t willing to pull for Orphie & Magus, Seed just feels clunky. I tried pairing her with free-to-play options like Billy or Corin, and the results were disappointing—they simply can’t get off the field fast enough, and Seed’s damage plummets. Compare that to another top-tier Electric Attacker like Soldier 0 – Anby, who slots into a dozen different teams and still performs exceptionally well with F2P engines.

📊 Updated Tier List Placement

So where does Seed land on my updated tier list? I’ve placed her at S-tier, but not S+. She’s sitting just below the true meta-defining units like Void Hunter Miyabi and Caesar. Here’s a quick breakdown of how I rank the Electric Attack Agents as of Version 2.2:

Agent Tier Strengths Weaknesses
Soldier 0 – Anby S+ Incredible burst, flexible team options, F2P friendly Slightly lower sustained DPS ceiling
Seed S Highest potential sustained DPS, unique duo-Attack playstyle Requires signature W-Engine and specific partners
Grace A+ Great AOE, easy to build, works in Disorder comps Falls off in single-target scenarios

Seed’s ceiling is arguably the highest in the game right now if conditions are perfect. I’ve seen her clear Shiyu Defense Floor 12 in under 40 seconds with a fully optimized team. But her floor is also much lower than other S-rank Agents. For the average player who doesn’t want to min-max rotations and manage buff timers, she’s going to feel frustrating.

🧠 My Advice for Proxy

If you’re a competitive player like me who loves mastering high-skill-ceiling characters, Seed is an incredible pickup. She rewards precise timing, aggressive play, and deep game knowledge. Pair her with Soldier 0 – Anby, throw in Rina with her signature Bangboo, and you have a team that can dismantle anything in the game. Just be prepared to invest—you’ll need around 160 pulls to guarantee both her and her W-Engine.

For casual or free-to-play players, I’d recommend skipping Seed for now. Soldier 0 – Anby remains a top-tier pick who’s more versatile and easier to build. You can always revisit Seed on a rerun when you have more resources and the right support cast.

The bottom line is that Version 2.2 has given us a fascinating new option that doesn’t powercreep the old guard but expands the way we approach team building. Seed rewards those willing to build around her, and I’m excited to see how the meta evolves once Orphie & Magus drop. Until then, I’ll be in the Hollow, perfecting my swaps and stacking those drive buffs. See you on the leaderboards! 🔥